﻿<?xml version="1.0" encoding="utf-8"?><Type Name="DesignOnlyAttribute" FullName="System.ComponentModel.DesignOnlyAttribute"><TypeSignature Language="C#" Maintainer="auto" Value="public sealed class DesignOnlyAttribute : Attribute" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DesignOnlyAttribute extends System.Attribute" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Attribute</BaseTypeName></Base><Interfaces /><Attributes><Attribute><AttributeName>System.AttributeUsage(System.AttributeTargets.All)</AttributeName></Attribute></Attributes><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Members marked with the <see cref="T:System.ComponentModel.DesignOnlyAttribute" /> set to true can be set only at design time. Typically, these properties exist only at design time and do not correspond to a real property on the object at run time.</para><para>Members that either have no attribute or are marked with the <see cref="T:System.ComponentModel.DesignOnlyAttribute" /> set to false can be set during run time. The default is false.</para><para>A property with the <see cref="T:System.ComponentModel.DesignOnlyAttribute" /> set to true has its value serialized to the .resx file instead of the InitializeComponent method.</para><para>For more information, see <format type="text/html"><a href="30386922-1e00-4602-9ebf-526b271a8b87">Extending Metadata Using Attributes</a></format>.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies whether a property can only be set at design time.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public DesignOnlyAttribute (bool design_only);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(bool design_only) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters><Parameter Name="design_only" Type="System.Boolean" /></Parameters><Docs><param name="design_only">To be added: an object of type 'bool'</param><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignOnlyAttribute" /> class.</para></summary></Docs></Member><Member MemberName="Default"><MemberSignature Language="C#" Value="public static readonly System.ComponentModel.DesignOnlyAttribute Default;" /><MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.DesignOnlyAttribute Default" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.DesignOnlyAttribute</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies the default value for the <see cref="T:System.ComponentModel.DesignOnlyAttribute" />, which is <see cref="F:System.ComponentModel.DesignOnlyAttribute.No" />. This static field is read-only.</para></summary></Docs></Member><Member MemberName="Equals"><MemberSignature Language="C#" Value="public override bool Equals (object obj);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="obj" Type="System.Object" /></Parameters><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.DesignOnlyAttribute" />.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>true if the value of the given object is equal to that of the current; otherwise, false.</para></returns><param name="obj"><attribution license="cc4" from="Microsoft" modified="false" />The object to test the value equality of. </param></Docs></Member><Member MemberName="GetHashCode"><MemberSignature Language="C#" Value="public override int GetHashCode ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added</summary><returns>To be added: an object of type 'int'</returns><remarks>To be added</remarks></Docs></Member><Member MemberName="IsDefaultAttribute"><MemberSignature Language="C#" Value="public override bool IsDefaultAttribute ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool IsDefaultAttribute() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Determines if this attribute is the default.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>true if the attribute is the default value for this attribute class; otherwise, false.</para></returns></Docs></Member><Member MemberName="IsDesignOnly"><MemberSignature Language="C#" Value="public bool IsDesignOnly { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsDesignOnly" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added: an object of type 'bool'</value><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether a property can be set only at design time.</para></summary></Docs></Member><Member MemberName="No"><MemberSignature Language="C#" Value="public static readonly System.ComponentModel.DesignOnlyAttribute No;" /><MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.DesignOnlyAttribute No" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.DesignOnlyAttribute</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="F:System.ComponentModel.DesignOnlyAttribute.No" /> field is the default setting for this attribute.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that a property can be set at design time or at run time. This static field is read-only.</para></summary></Docs></Member><Member MemberName="Yes"><MemberSignature Language="C#" Value="public static readonly System.ComponentModel.DesignOnlyAttribute Yes;" /><MemberSignature Language="ILAsm" Value=".field public static initonly class System.ComponentModel.DesignOnlyAttribute Yes" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.DesignOnlyAttribute</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that a property can be set only at design time. This static field is read-only.</para></summary></Docs></Member></Members></Type>