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CPlayerRenderer.h

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00001 /* 00002 * CPlayerRenderer.h 00003 * $Id: CPlayerRenderer.h,v 1.2 2001/11/15 16:54:51 guenth Exp $ 00004 * 00005 * Copyright (C) 1999, 2000 Markus Janich, Michael Meissner 00006 * 00007 * This program is free software; you can redistribute it and/or modify 00008 * it under the terms of the GNU General Public License as published by 00009 * the Free Software Foundation; either version 2 of the License, or 00010 * (at your option) any later version. 00011 * 00012 * This program is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with this program; if not, write to the Free Software 00019 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 * 00021 * As a special exception to the GPL, the QGLViewer authors (Markus 00022 * Janich, Michael Meissner, Richard Guenther, Alexander Buck and Thomas 00023 * Woerner) give permission to link this program with Qt (non-)commercial 00024 * edition, and distribute the resulting executable, without including 00025 * the source code for the Qt (non-)commercial edition in the source 00026 * distribution. 00027 * 00028 */ 00029 00030 // Description : Definition of an example renderer drawing a cube 00031 // in wire frame and catching a key signal 00032 00033 00042 #ifndef CRENDERER__H 00043 #define CRENDERER__H 00044 00045 00046 // Own 00048 #include <QGLViewer.h> 00049 00050 // Qt 00052 #include <qmainwindow.h> 00053 #include <qslider.h> 00054 #include <qgl.h> 00055 00056 00057 // System 00059 #include <math.h> 00060 00061 00062 00063 00064 class CPlayerRenderer : public QObject { 00065 Q_OBJECT 00066 00067 //****** All methods ****** 00068 00069 public: 00070 CPlayerRenderer(QGLViewer*); 00071 00072 ~CPlayerRenderer(); 00073 00074 QGLViewer* getViewer(void) { return m_pViewer; }; 00075 00076 void MakeGlList(); 00077 00078 private: 00080 GLuint processHits(GLint hits, GLuint buffer[]); 00081 00082 00083 // **** All the slots ***** 00084 private slots: 00085 00087 void sltInitializeGL(); 00088 00090 void sltResizeGL(int w, int h); 00091 00093 void sltPaintGL(); 00094 00096 void sltManageSelection(QMouseEvent *pqEvent); 00097 00099 void sltManageRelease(QMouseEvent *pqEvent); 00100 00102 void sltManageMove(QMouseEvent *pqEvent); 00103 00105 void sltCatchKey(int); 00106 00109 void sltResetSelection(); 00110 00111 private: 00112 00114 void renderScene(void); 00115 00117 void renderSolidSphere(const CP3D &cCenter, float radius, 00118 int n1, int n2, float lw=2.5); 00119 00121 void renderWireSphere(const CP3D &cCenter, float radius, 00122 int n1, int n2, float lw=2.5); 00123 00124 //****** All data ****** 00125 00126 QGLViewer *m_pViewer; 00127 00128 GLuint m_glDispList; 00129 00130 bool m_afSelected[12]; // select state of the spheres 00131 00132 bool m_fLeftButtonPressed; // saves left button state 00133 bool m_fMiddleButtonPressed; // saves middle button state 00134 bool m_fRightButtonPressed; // saves right button state 00135 00136 CP3D m_cSphereCenter[12]; // saves centers of the spheres 00137 00138 int m_nMousePosX, m_nMousePosY; // last mouse position 00139 }; 00140 00141 #endif // CRENDERER__H

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