___________ _________ _____ __ \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_ | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __| | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | | \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__| \/ \/ \/ \/ \/ ______________________ ______________________ T H E W A R B E G I N S FreeCraft - A free fantasy real time strategy game engine
(C) Copyright 1998-2003 by The FreeCraft Project. Distributed under the "GNU General Public License"
More informationcan be found here: http://www.alsa-project.org
"-DSLOW_INPUT" to:
"DFLAGS= $(THREAD) $(CCL) $(VERSION) $(VIDEO) $(ZDEFS) $(DSOUND) $(DEBUG)" in Rules.make
renice -5 <pid-of-your-x11-server>
newer linux distributions (debian) does this automatically, or start freecraft with
nice -n 5 ./freecraft
Information on how to use MingGW and libSDL for cross development and native development:
http://www.libsdl.org/Xmingw32/
Compiler package for windows built by Sam Lantinga:
http://www.libsdl.org/Xmingw32/mingw32.zip
Based on the above this is our build. It contains SDL 1.2.4, libpng, zlib and zziplib. Install this and download the newest FreeCraft source and start FreeCraft development with windows:
http://prdownloads.sourceforge.net/freecraft/freecraft-compiler-020322.zip